Monster Hunter World Gameplay Part 1 — FULL GAME Walkthrough Part 1 (PS4 PRO)



Monster Hunter World Gameplay Part 1 — Monster Hunter World Walkthrough Part 1 — Monster Hunter World FULL GAME! Today we dive in to MONSTER HUNTER WORLD on PS4 PRO! Check out the full game, and then let me know what YOU think in the comments down below!!

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Monster Hunter: World is an action role-playing game set in an open world environment and played from a third-person perspective. As with previous games in the series, the player takes the role of a Hunter that is tasked by the «Research Commission» to hunt down and either kill or capture large monsters that roam outside their central base of Astera for them to study. The player’s character does not have any intrinsic attributes, but instead these are determined by what equipment the character is equipped with. This includes a weapon which comes from one of fourteen archetypes (such as long sword, bow, or hammer), which then further defines the types of combat moves and abilities the player can use, and pieces of armor, which can lead to beneficial or detrimental combat skills if matched properly. While some basic equipment can be purchased using in-game money, most equipment is built from loot obtained by slaying or trapping monsters, rewards from completing quests, or items gathered while in the field. This creates a core loop of gameplay that has the player fight monsters they can beat to obtain the right loot to craft improved weapons and armor to allow them to face more powerful monsters and the potential for even better equipment.

The game supports both single-player (both offline and online) and up to four player cooperative mode while being online; there is no local online multiplayer. The game’s quest system will be the same in both modes. In single-player mode, the hunter can have a Palico (an anthropomorphic sentient cat species) assist them in combat, and if they are playing online, players can call for help from other players anywhere in the field by having their character launch a red flare, allowing other hunters to help, creating a drop-in/drop-out system. The game will support Squads, the equivalent of clans or guilds in typical massive multiplayer online games. The game will allow players in different release regions to work together; the game will use a pre-determined set of common greetings and commands that are translated to the various languages so that players can effectively communicate with each other. However, players will be limited to cooperating with those on the same platform, and will not feature cross-platform play. Players will also need to be registered with their console’s service (PlayStation Network or Xbox Live) to use multiplayer features.[With an aim to reach a wider audience than past games, Monster Hunter: World also provides more information to players, such as a companion that will warn the player when they are running low on health, and more details on the advantages and disadvantages of weapons and armors against specific monsters.

The game will feature a story mode offered through the quest system. Unlike previous games, where the story mode led the player through and to complete the «Low Rank» quests, before opening the game to more difficult «High Rank» quests without a story driver, World will have a narrative that continues into the «High Rank» quests.The game’s complete story mode is estimated to take between 40 and 50 hours, according to director Yuya Tokuda. Instead of quests that required the player to slay a number of smaller monsters or collect resources, World will offer these as Bounties or Investigations that can be achieved alongside the main quests. A player can have up to six different Bounties or Investigations active, and which provide rewards when they are completed.

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