Blue Clues | Call of Cthulhu | Scary Game Squad Part 3

Do you see a clue? Help the Scary Game Squad find them on Blue’s Clue-thulhu! Our Call of Cthulhu let’s play continues!

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The Cthulhu Mythos has been fascinating audiences for generations, growing to become one of the largest shared universes ever envisioned and giving birth to countless stories, novels, movies, tabletop and video games since the original publication of HP Lovecraft The Call of Cthulhu. Now, Call of Cthulhu will bring the mythos to life like never before, on PlayStation 4, Xbox One and PC. Plunge into Cyanide Studios creation: The Call of Cthulhu game, the official Cthulhu video game inspired by Chaosium’s classic pen and paper RPG. Uncover the chilling mysteries of this RPG investigation game, descending deep into a world of cosmic horrors, creeping madness, and shrouded Old Gods within Lovecraft’s iconic universe. Let’s play Call of Cthulhu: The Official Video Game!

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Scary Game Squad is: Jesse, Davis, Jirard the Completionist, Alex Faciane (Super Beard Bros).

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33 thoughts on “Blue Clues | Call of Cthulhu | Scary Game Squad Part 3

  1. Daiyuki117

    Pay attention to what is said and what your character says instead of blabbing to each other, there's plenty of no-dialogue time while you wander around for you guys to theorycraft AFTER you have paid attention and actually gotten all the info to theorycraft with.

  2. Nas Tea

    please stop talking during the dialogue! not only do you upload so slow and short videos but your sorta ruining the story now! however i do enjoy watching you guys but if it keeps happening, i guess i'll watch somebody else play through! sorry.

  3. gun506

    Why is everyone assuming that Charles is the one that went insane? Sarah is the one drawing the paintings portraying Cthulhu. I'm gonna assume that Sarah went insane from Cthulhu and seeing his wife go insane led Charles to drink more and more heavily. Probably wrong though or at least not entirely right, since there's bound to be more to this with some mind fuckery and plot twists.

  4. Dogmeat22

    Am I wrong in thinking that if Davis or whomever is driving doesn't get close enough to an interactable item, then the icon symbol won't light up? I feel they might be missing a lot of stuff, I love these guys but it feels like they are rushing things a bit.

    I love the SGS, but I think this might have been better as just a Jesse solo game, by that I mean when he plays a detective game he usually checks every nook and cranny. I love the jokes and all but not so much when it's over top story dialog. And when the adrenaline is pumping, I feel Davis just runs on through, and I don't blame him I'd probably do the same.

    Again don't get me wrong love the SGS and of course they'll play the way they want to play, which is fine. Just not sure a detective like game is the best fit.

  5. Uldihaa

    To everyone asking for longer episodes, Jesse asked for feed back on this exact thing in the first episode, and the overwhelming majority of replies were for more episodes. That means shorter episodes, as well.

    "Hey squad! This is definitely going to be a long RPG. So my question for you is, when it comes to the let's play are you cool with us chopping things up? I didn't want to do it the first episode without asking. I feel like giving you 20 episodes is just too much. Maybe suggestions of what you could care less about seeing? Just looking for feedback."

    You guys should have spoken up then, but you didn't.

  6. Zerpify

    I have a feeling the doctor may know more about this case,than most,Its just wierd that theres always mdicine books found in odd locations,like if the doctor had his hands in more than just just medicine,well that's my opinion any way

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